Posts tagged “Engineering”

AI in Practice

This is the final installment in a three-part series on artificial intelligence by DigitalOcean’s Head of R&D, Alejandro (Alex) Jaimes. Read the first post about the state of AI, and the second installment about how data and models feed computing. So what does AI as a service…

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What's New With the DigitalOcean Network

Early this year the network engineering team at DigitalOcean embarked on a fairly ambitious project. We were thinking about areas of our network that needed improvement both for our customers and for our internal systems. One of the key things that we strive for at DO is to provide our…

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Cthulhu: Organizing Go Code in a Scalable Repo

At DigitalOcean, we’ve used a “mono repo” called cthulhu to organize our Go code for nearly three years. A mono repo is a monolithic code repository which contains many different projects and libraries. Bryan Liles first wrote about cthulhu in early 2015, and I authored a follow-up post in…

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