Posts tagged “Engineering”

What's New With the DigitalOcean Network

Early this year the network engineering team at DigitalOcean embarked on a fairly ambitious project. We were thinking about areas of our network that needed improvement both for our customers and for our internal systems. One of the key things that we strive for at DO is to provide our…

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Cthulhu: Organizing Go Code in a Scalable Repo

At DigitalOcean, we’ve used a “mono repo” called cthulhu to organize our Go code for nearly three years. A mono repo is a monolithic code repository which contains many different projects and libraries. Bryan Liles first wrote about cthulhu in early 2015, and I authored a follow-up post in…

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The State of AI

This post is the first in a three-part series we're publishing this summer on artificial intelligence, written by DigitalOcean’s Head of R&D, Alejandro (Alex) Jaimes. In recent months, the amount of media coverage on AI has increased so significantly that a day doesn’t go by without…

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